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Current Products
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Digital
Burn
Main Rulebook
Now available!
Product ID: LRG 1000
ISBN: 0-9704191-6-3
MSRP: $35.00
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Widely recognized
and critically acclaimed, the hard-hitting cyberpunk genre returns
to the roleplaying world and introduces itself to the d20 community
with the arrival of Digital Burn. Unlike any game before its
time, Digital Burn seeks to merge the versatility of the d20
Modern® system with the gaming environment that revolutionized
the way we look at the world outside our window. |
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Earthdawn,
Second Edition
An Earthdawn® Rule book

Softcover
Now available!
Product ID: LRG-200
ISBN: 0-9704191-1-2
MSRP:
$30.00
Hardcover
Now available!
Product ID: LRG-200H
ISBN: 0-9755206-4-4
MSRP:
$35.00 |
Before science,
before history, there was an Age of Legend and Legends
never truly die...
For years, the Name-givers those races gifted with the
ability to Name, and shape the very magic of the world
were forced to live in underground citadels known as kaers,
while malevolent creatures from astral space, so terrible they
could only be called Horrors, ravaged their world.
The time of hiding has passed. Now, the Name-givers have returned,
and reclaimed their place in the world. The fight is not over.
The Horrors still linger in this world in the cities
and ruins lost during the Scourge. A corrupt Empire seeks to
reclaim its provinces, and Name-givers with dark ambitions seek
to set themselves up as the new power in the absence of the
Empire.
In this Age of Legend, only heroes can stand against the soul-rending
power of the Horrors, and the dark machinations of those corrupt
with power.
Become these brave souls, and roleplay in Earthdawn,
the Age of Legends.
Cover By Brian Stelfreeze
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Earthdawn Companion
2nd Edition.
An Earthdawn® Rules Supplement

Now Available!
Product ID: LRG-201
ISBN: 0-9704191-2-0
MSRP:
$27.00
Hardcover
Now available!
Product ID: LRG-201H
ISBN: 0-9755206-9-5
MSRP:
$32.00 |
During the Scourge, the
Horrors ravaged the world unchecked while we were forced to
hide in the magical citadels and kaers. It was only through
the magical traditions passed down from generation to generation
that we were able to face these evil entities, and reclaim what
was ours. New battles call for new ways, however, and the power
of tradition has grown stronger, augmented with the knowledge
of a people at war with the creatures that would destroy our
world or those who seek to claim it for their own power-hungry
purposes.
The Earthdawn® 2nd Edition Companion
takes up where the Earthdawn® 2nd Edition
Rulebook left off. This book provides Earthdawn players
and gamemasters with guidelines for advancing characters well
beyond the limits set in the basic rules. The Companion
includes dozens of new talents and spells, and systems for large
scale battles. The Earthdawn Companion also expands the
workings of magic in Earthdawn, as well as providing
rules for playing questors of the Passions.
Cover By Carl McBride
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Path
of Deception
An Earthdawn® Adventure
Limited Stock
Product ID: LRG-100
ISBN: 1-55560-450-1
MSRP:
$14.00 |
A Throalic Merchant House,
the Circle Path Company, did not survive the Battle of Prajjor's
Field unscathed, and now finds itself under new, reluctant leadership.
When their new leader becomes lost in the ruins of Parlainth,
a band of adventurers is assembled to discover what happened
to the missing Head of the company. From the streets of Haven,
to the Horror-infested sewers of Parlainth proper, the path
of that investigation is one fraught with peril, where the truth
is as rare a commodity as a place of sanctuary...
A module for characters of 3rd to 5th circle, and includes the
new Discipline, the Bodyguard!
Cover By Wai Chu Yu &
Mark Mandolia |
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Barsaive
at War
An Earthdawn® Epic

Now available!
Product ID: LRG-101
ISBN: 0-9704191-0-4
MSRP:
$18.00
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The landing of the Theran behemoth
atop the Ayodhya Liferock was like a thrown gauntlet to the nations
of Barsaive. Now, the Dwarf kingdom of Throal picks up that gauntlet,
and attempts to gather the forces of Barsaive in a climactic struggle
for independence from Thera.
Barsaive at War is a campaign supplement for Earthdawn®.
It introduces eight significant events, which outline an epic-style
campaign. Each of the events can also stand alone, to form mini-campaigns.
Taken together, the characters are placed in the center of a story
that changes the face of Barsaive, and its future, forever. Barsaive
at War is intended for characters Fourth Circle and above,
of any Discipline.
Cover
By Patrick Keith |
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Barsaive
in Chaos
An Earthdawn® Epic
Now available!
Product ID: LRG-202
ISBN: 0-9704191-3-9
MSRP: $20.00 |
The power of the Theran empire,
once so prominent in Barsaive, has been greatly diminished.
With the fall of Vivane, the balance of power has tilted, but
the peace that should have followed such a monumental victory
is threatened even before it can be born. Great forces were
revealed and brought to bear during the Second Battle of Sky
Point, and the aftermath still shakes the very foundation of
Barsaive.
Barsaive in Chaos is a campaign supplement for Earthdawn
Second Edition. It details six significant events that span
the year after the fall of Vivane, outlining an epic-style campaign.
Each event can also stand alone to form a mini-campaign, and
they can be used in any combination. When these events are linked,
the characters are placed in the center of a battle for Barsaive's
social and political stability. Barsaive in Chaos is
intended for characters of Second Circle and above, of any Discipline.
Barsaive in Chaos introduces Second Edition Rules for
the Purifier and Horror Stalker Disciplines, and the Lightbearers
Secret Society. It also includes an extensive bestiary of Undead.
Cover
By Patrick Keith
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The
Gamemaster's Screen
An Earthdawn® Doohickey
Now available!
Product ID: LRG-203
ISBN: 0-9704191-4-7
MSRP: $20.00 |
They lie in wait across
from you, daring you to make one mistake, ready to descend at
the slightest hint of weakness...
Players.
The only thing that stands between you and them is a quality
piece of cardboard. Perhaps the adventure it came with can amuse
them long enough for you to make your escape...
Cover
By Patrick Keith
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Scourge
Unending
An Earthdawn® Sourcebook
Now Available!
Product ID: LRG ED-204
ISBN: 0-9704191-5-5
MSRP: $18.00 |
The war is over. The Therans
have been removed from Barsaive. Everything should be fine now,
right?
That couldn't be further from the truth. The Horrors are still
out there, and their threat is ever-present.
Scourge Unending is a sourcebook covering many Horrors
that can be found in Barsaive. It includes plot hooks, game
mechanics, and everything else you'll need to bring a whole
new set of Horrors to your Earthdawn campaign.
Cover By Luis Corte Real
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Way
of War:
Makers of Legend Vol 1
An Earthdawn® Sourcebook
Now Available!
Product ID: LRG-205
ISBN: 0-9704191-7-1
MSRP: $18.00
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Adepts are the heroes and legends
of Earthdawn, fighting to reclaim their Scourge-ravaged
land with the magic they wield. Some of these Adepts find their
path defined by conflict and blood, a path known to some as
the Way of War. Archers use their power to master the art of
the missile weapon. Cavalrymen use their empathic bond with
their mount to become fearsome fighters. Sky Raiders harness
their magic to help them plunder the skies of Barsaive. Swordmasters
are quick with both their well-handled weapons and their dangerous
wit. Warriors use their talents to become the personifications
of war. And the Zhan Shi introduces mastery of unarmed combat
from distant Cathay.
Way of War: Makers of Legend
Vol. 1 offers players and gamemasters an in-depth look at
five Disciplines of Barsaive. This book describes these five
Disciplines from the point of view of four different Adepts,
and introduces a new Discipline, the Zhan Shi. Way of War also
includes new talent knacks and new rules for using the Disciplines
in Earthdawn adventures
Cover
By Patrick Keith
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The
Book of Dragons
An Earthdawn® Sourcebook
Now Available!
Product ID: LRG-206
ISBN: 0-9704191-8-X
MSRP: $22.00
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The Book of Dragons: Revised
and Expanded
“We are dragons, the first
and most ancient Name-givers, the only ones to Name ourselves.
Ours is a heritage of magic, power, and prestige, but it is
also a heavy burden of responsibility and guilt-- yes, guilt
for what we in our 'wisdom' allowed to happen. In our pride
and arrogance, we forever changed the fate of the world. That
is a fact. We cannot change what is done, we can only change
what happens next.” – Mountainshadow, the
Far Scholar
This is the Book of Dragons for
the Earthdawn Role Playing Game. Inside, the Great Dragons
of Barsaive are detailed, as well as other influential adult
dragons. The Book of Dragons contains all the rules necessary
for including dragons, in all their might and majesty, as well
as dragon-like creatures in your Earthdawn campaign.
Finally, the Book of Dragons’ adventure frameworks can
immediately involve your campaign in the affairs of dragons.
Cover
By Patrick Keith
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The
Wanderer’s Way:
Makers of Legend Vol. 2
An Earthdawn® Sourcebook
Now Available!
Product ID: LRG-207
ISBN: 0-9755206-3-6
MSRP: $18.00
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Adepts are the heroes and legends
of Earthdawn, striving to reclaim their Scourge-ravaged
land with the magic they wield. Some of these Adepts find in
their wanderings that they are defined not only by their Discipline,
but also by the other Name-givers and creatures they interact
with. Air Sailors crew the airships that fly the skies of Barsaive.
Beastmasters use their magic to bond with animals. Scouts explore
the wilderness and delve into hidden kaers. The self-reliant
Thieves know how to sneak, and to steal. Troubadours serve as
entertainers, storytellers, actors, and songsmiths. And the
Montebanc introduces the art of manipulation practiced so commonly
in the courts and cities of Arancia.
The Wanderer’s Way:
Makers of Legend Vol. 2 offers players and gamemasters an
in-depth look at five Disciplines of Barsaive. This book describes
each of these five Disciplines from the point of view of four
different Adepts, and introduces a new Discipline, the Montebanc.
The Wanderer’s Way also includes new talent knacks and
new rules for using the Disciplines in Earthdawn adventures.
Cover
By Patrick Keith
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Dangerous
Goods
An Earthdawn® Sourcebook
To Be Announced |
A toybox of items for your Earthdawn
Campaign. |
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Way
of Will:
Makers of Legend Vol. 3
An Earthdawn® Sourcebook
To Be Announced |
The end of the Makers of Legend
series, covering magicians and the Weaponsmith. |
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Tony Digerolamo's Complete
Mafia for D20
Main Rulebook
Now Available!
Product ID: LRG 3000
ISBN: 0-9755206-1-X
MSRP:
$35.00
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Mr. D extends his
personal invitation to recreate yer own family crime drama with
Complete Mafia. Compatible
with the d20 system, Complete Mafia allows you to create families
from 1282 all da way to da modern age. Join a family, maintain
respect and don't let yer enemies find out yer weaknesses. Role-play
your bloodline throughout history: Defend Sicily from da French
in da Middle Ages, join da Renaissance's Camorra Syndicate,
bootleg booze outta 20's Canada or dodge da Feds in da modern
era. Mr. D includes campaign settings in Sicily and the U.S.,
a Mafia historical timeline, mob glossary, new weapons, new
cars, over 16 new character classes and other Mafia resource
material covering over 700 years of "this thing of ours".
Complete Mafia makes a great game on its own or a welcome addition
to ongoing campaign settings. Don't be stupid, play Complete
Mafia. Ya would be wise not to disappoint Mr. D.
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Digital Burn is ©2004 Living Room Games, Inc. All rights reserved.
Earthdawn is a registered trademark of FASA Corp in the United States
and/or other countries. Used under license. ©2004 by FASA Corp.
Complete
Mafia is ©2005 Tony DiGerolamo. All Rights Reserved. The Living
Room Games logo is a Trademark of Living Room Games, Inc. The Complete
Mafia logo is a Trademark of Tony DiGerolamo. Complete Mafia is
Published under the Open Game License. Seek the Yeti.
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