| 01 - 20 | 1 Act of Grimness |
| 21 - 40 | 2 Acts of Grimness |
| 41 - 60 | 3 Acts of Grimness |
| 61 - 70 | 5 Acts of Grimness |
| 71 - 80 | 8 Acts of Grimness |
| 81 - 90 | 13 Acts of Grimness |
| 91 - 00 | 21 Acts of Grimness |
| 01 - 10 | Aardelea receives a random beating. |
| 11 - 15 | Beastmaster's pet gets rabies from boars and dies. |
| 16 - 20 | Detonation of a PC's home village. |
| 21 - 25 | Detonation of random village within splatter distance of PC's. |
| 26 - 30 | Drakes show up, kill everybody who gives them lip, and steals the party's thunder. |
| 31 - 35 | Loved one depatternized (without blood charms, they detonate). |
| 36 - 40 | Loved one inherited Molta's hat. |
| 41 - 45 | Loved one killed futilely defending children in opening flash-back. |
| 46 - 50 | Ork scorchers massacre home town. |
| 51 - 55 | Hometown massacres group of peaceful ork scorchers. |
| 56 - 60 | Random PC Depatternizes (without blood charms, they detonate). |
| 61 - 65 | Random PC is killed by bees at the end of adventure. |
| 66 - 70 | Random PC is run over by a Thundra beast and killed. |
| 71 - 75 | Random PC's mother is shot by hunters (even if a Life rock). |
| 76 - 80 | Skyship falls on party. |
| 81 - 85 | Skyship loaded with orphans and elderly questors of Dis lands on party. |
| 86 - 90 | Sun disappears for a moment, with no apparent cause, as an old man comes out. He points at the party screaming, "It is the prophesy! They will doom us all!!!" Lynch mob follows. |
| 91 - 95 | The group manages to get Raggok's personal attention. |
| 96 - 00 | The group finds itself crawling through 50 meters of unpleasantness. They, however, don't come out clean on the other side -- instead they meet a dragon, and have to make a blood oath to escape with their lives. |
| 01 - 10 Arch-villain | That's right. An Arch-villain is responsible. That nefarious scum-sucker intentionally went out of their way to inflict grimness on the world. You know the type - John Doe, Marek, Dastardly Dan, Cruela DeVille - real meanies. |
| 11 - 20 Nemesis of the party | Remember that guy the spokesperson of your party spilled beer on? Well, he's back for revenge. Someone the PC's have hacked off in their long (and hopefully illustrious) careers has come back for vengeance. Or they were at least passing through. |
| 21 - 30 The Denairastas | That's right - as long as it involves inflicting pain and suffering on someone, the Denairastas have to show up to get their licks in. They have a family reputation to uphold, after all. Even if they didn't do it, one of their more zealous minions will certainly take the credit, anyway. |
| 31 - 35 The Therans | Come on. Even if they REALLY didn't do it, you're in Barsaive. Blame 'em anyway. |
| 36 - 40 Horror Construct | Some Horror Construct wandered in at the wrong time. You should have sprayed for 'em. |
| 41 - 50 Random Namegiver | Some local nut-burger was the source of your grimness. It could very well have been the Mad Bomber what bombs at midnight. |
| 51 - 60 Named Horror | This is their meat and potatoes, so of course they did it. |
| 61 - 70 Regular Horror | Some low-rent housing Horror wandered in and kicked some kittens. They're trying to get a Name, you understand. |
| 71 - 75 Another PC | Ah, party politics. There's always one sick monkey in every lot. |
| 76 - 80 A Baaaad Yeti | Sometimes, Yeti discover they can be villains, too. |
| 81 - 99 Molta's hat | I know, I know - you tried to warn her that she was wearing a Horror on her head. Does she listen to you? Nooooooooooooooooo... |
| 00 FEMA | You know it was... them. |
| 01 - 10 | The GM really wanted to run an undead game. |
| 11 - 20 | They hadn't got their licks in yet. |
| 21 - 30 | It was Tuesday. |
| 31 - 40 | It was coming right for them. |
| 41 - 50 | They were trying to get into a villain's society. |
| 51 - 60 | They were trying to get out of a villain's society. |
| 61 - 70 | The PC's had it coming. |
| 71 - 80 | This is when the PC's discover that their last stash of treasure was cursed. |
| 81 - 90 | The troubadour in the party is destined to be the first country and western singer. |
| 91 - 00 | The party was getting along too well. |